I approach code and technology as a design material. That means I prefer prototyping using code – with real content and real functionality – over traditional static sketching or visual prototyping tools.
I’m especially interested in design systems, publishing, typography, data visualization, branding, and product innovation & strategy.
During the day I work as a principal product designer at Sanity.io (previously at NRK, Yr.no, NODE Berlin Oslo, Blast Radius, TRY Apt, Odopod, as well as stints of independent graphic design and visual art practice).
At night I work on various experiments (usually involving code) and drawings.